Saturday, March 15, 2008

Final Background & early Poppin 3D model

Here's some updates from us in the weekend :D
Finally the background is done, also we got some time to work on Poppin's model,
right now she doesn't have the texture yet, only flat color for now, we plan to finish it next week :P

Early Poppin 3D model (flat color)


Final Background


also we got some feedback on the grammar mistakes on the title, so we fix it too, good thing we have everything on a separate layer :P (thanks to everyone who letting us know about this)


Thursday, March 13, 2008

The Last Creature - Special Bug

Ok, here is the last creature that will become Poppin's enemy, but at the same time it will also give her some kind of special power :P

Special Creature


also a little bit of change on the title, we want to make it cuter :P

Monday, March 10, 2008

Magical Yoyo & Second Creature

We got 2 updates for today yay :D

first one is the 2nd creature, this is pretty easy to do actually, we just don't have the time to finish it until today:

Bonus Creature


second one is Poppin's weapon, a super duper magical yoyo :P :


and a gif animation of it, just for fun:


more updates tomorrow (hopefully)

Wednesday, March 5, 2008

Mockup Screen and Standard Bug 3D Model

We got some time to do a mockup screen of how the games going to look like, also the background is probably around 75% finished, quite happy with the result.
we also got some feedback from Indiegamer Forum, coming along pretty sweet so far :P


Mockup Screen

And, finally the the first creature's texture is done, this is probably the complex model among the other 2 creatures (bonus bug & special bug).

Standard Bug 3D version


stay tuned for more updated :D

Tuesday, March 4, 2008

Block 3D and Poppin Model Sheet

We create a model sheet to help us in doing the 3d model of Poppin, we decide to make her a little bit younger based on earlier concept. With this model sheet building 3D model of her should be a lot easier.
Not sure if you're notice it, she's carrying a yoyo for her weapon :P


also we manage to finish the floor model / 3D block for Poppin to stand on,
this might be the simplest asset from this game, it's only a cube with painted texture :D

Monday, March 3, 2008

Creatures UV Layout

These 3 creatures have a low triangle count, so the UV is not that hard to do, we manage to unwrap all the creatures today.
Here is the uv layout (we plan to use 256 x 256 or maybe 512 x 512 for the texture):


Stay tuned for the texture later this week. And also probably updates on Poppin models.

Sunday, March 2, 2008

3D Model of Bonus Bug & Special Bug

Got some little update for today, another model of the creatures:

Special Bug


Bonus Bug

Saturday, March 1, 2008

Changed on blog posts

Today there's no images update yet, you will notice that some of the older post are posted under the same date. This is because we moved all older posts from another account to this new account :P

stay tuned for more updates :D

3D Model of Standard Bug

Not much update for today, since we have to do some other contract work, but we manage to finish the standard bug model, stay tuned for more later :D

Final Concept & Game Title Change

Got some nice feedback from Unity forum, and we totally redone the character, we also change the title from Pyurin to Poppin from now on :D

Poppin



3 creature design, bonus bug, special bug & standard bug


some background element ideas, Poppin need homes too :P



Rough Color for background

Pyurin Games - Concept Updated

Here are some more concept updated, start with another character design the rough background shot


stick around more concepts are coming :)

Pyurin Games - character part II

Some silhouette sketches


with color


and different hair styles

Pyurin Games - character part I

This project is different than the previous post. The character is for our actual game which will be released at the end of this month. We came up with too many ideas about the main character , then again we ended up with a young girl instead of a boy.

The first idea is about to make it look like a Japanese style, which turned out really cool. Also some different poses.

Game Prototype - Environment (part I)

There are some concepts on the housing based on the early character designs we have. We came up with the idea of urban tribe atmosphere with some fun and cute. This will be filled into the main village area like a town.

Game Prototype - Character (part I)

Hi all,
An our first game prototype concept. We started the first idea with a boy character but end up with a cute girl instead.
a boy concept:


and a girl. Our character design told us that he went to see the Golden Compass movie and was really disappointed, so he came back and redrew the young girl character which finally became our game female character :p